How to give out items in CS:GO – Spawn a car, chicken, etc.

How to give out items in CS:GO Guides

Most players are unaware of the possibility of spawning almost any item from the CS:GO game. A console command is entered and the necessary item appears in the place of your crosshair. So in the picture above you can see that a car, a flag, a case and an ATM appeared on the Special Force’s spawn on the Mirage map. In this guide you will learn how to give out any item in CS:GO.

How to delete an item in CS:GO

To remove an item, aim at it and enter Impulse 203 in the console command.

Issuing various items.

ATM – prop_dynamic_create \ props_unique \ atm01.mdl
Table – prop_dynamic_create \ props \ cs_italy \ it_mkt_table2.mdl
Ax – prop_physics_create \ props \ cs_militia \ axe.mdl
Banana – prop_physics_create \ props \ cs_italy \ bananna_bunch.mdl
Food Crate – prop_dynamic_create \ props \ de_dust \ dust_food_crates_56.mdl
Wooden crate – prop_dynamic_create \ props \ props_crates \ wooden_crate_64x64.mdl
Flag – prop_dynamic_create \ props \ props_gameplay \ capture_flag.mdl
Box of papers – prop_dynamic_create \ props \ cs_office \ file_box.mdl
File box – prop_dynamic_create \ props \ cs_office \ file_cabinet1.mdl
File box2 – prop_dynamic_create \ props \ cs_office \ file_cabinet3.mdl
Microwave – prop_dynamic_create \ props \ cs_office \ microwave.mdl
Radio – prop_physics_create \ props \ cs_office \ radio.mdl
Radio2 – prop_physics_create \ props \ cs_office \ radio_p1.mdl
Vintage radio – prop_physics_create \ props \ de_inferno \\ hr_i \ inferno_vintage_radio \ inferno_vintage_radio.mdl
Shelving – prop_dynamic_create \ props \ cs_office \ shelves_metal.mdl
Shelving with boxes – prop_dynamic_create \ props \ cs_office \ shelves_metal1.mdl
Shelving with boxes2 – prop_dynamic_create \ props \ cs_office \ shelves_metal2.mdl
Soda machine – prop_dynamic_create \ props \ cs_office \ vending_machine.mdl
Box – prop_physics_create \ props \ cs_office \ cardboard_box01.mdl
Box2 – prop_physics_create \ props \ cs_office \ cardboard_box02.mdl
Sofa – prop_dynamic_create \ props \ cs_office \ sofa.mdl
Projector – prop_physics_create \ props \ cs_office \ projector.mdl
Office chair – prop_physics_create \ props \ cs_office \ chair_office.mdl
System unit – prop_physics_create \ props \ cs_office \ computer_caseb.mdl
Computer – prop_dynamic_create \ props \ cs_office \ computer.mdl
Monoblock – prop_physics_create \ agency / electrical / monitor01.mdl
Computer mouse – prop_physics_create \ props \ cs_office \ computer_mouse.mdl
Keyboard – prop_dynamic_create \ props \ cs_office \ computer_keyboard.mdl
Fire extinguisher – prop_dynamic_create \ props \ cs_office \ fire_extinguisher.mdl
Pendant lamp – prop_dynamic_create \ props \ cs_office \ light_shop.mdl
Wooden radio – prop_physics_create \ props \ cs_italy \ radio_wooden.mdl
Lamp 1 – prop_physics_create \ props_interiors \ lamp_floor.mdl
Lamp 2 – prop_physics_create \ props_interiors \ lamp_table02.mdl
Watermelon – prop_physics_create \ props_junk \ watermelon01.mdl
Money— prop_physics_create \ props \ cs_assault \ money.mdl
Mug – prop_physics_create \ props_junk \ garbage_coffeemug001a.mdl
Orange – prop_physics_create \ props \ cs_italy \ orange.mdl
Roll of paper – prop_physics_create \ props \ cs_office \ paper_towels.mdl
Phone – prop_physics_create \ props \ cs_office \ phone.mdl
Bird 1 – prop_dynamic_create \ pigeon.mdl
Bird 2 – prop_dynamic_create \ seagull.mdl
Pipe – prop_dynamic_create \ props_pipes \ concrete_pipe001b.mdl
Large flower pot – prop_physics_create \ props_foliage \ flower_barrel.mdl
Clock – prop_physics_create \ props \ de_inferno \ clock01.mdl
Goldfish – prop_dynamic_create \ props \ de_inferno \ goldfish.mdl
Hat – prop_dynamic_create \ player \ holiday \ santahat.mdl
Snowman head – prop_physics_create \ props \ cs_office \ snowman_face.mdl
Snowman – prop_dynamic_create \ props \ cs_office \ snowman_body.mdl
Soda – prop_physics_create \ props_junk \ popcan01a.mdl
Road sign – prop_dynamic_create \ props_signs \ sign_street_02.mdl
Clothes on a string – prop_dynamic_create \ props \ cs_italy \ clothesline.mdl
Chat icon – prop_dynamic_create \ extras \ info_speech.mdl
Toilet – prop_dynamic_create \ props \ cs_militia \ toilet.mdl
Trash can – prop_physics_create \ props_street \ trashbin01.mdl
Roller – prop_dynamic_create \ props \ cs_italy \ paint_roller.mdl
Broken board – prop_physics_create \ props \ de_inferno \ brokenboard.mdl
Wooden shutters – prop_dynamic_create \ props \ de_mirage \ shutter_window_l_breakable.mdl
Rag roof – prop_dynamic_create \ props \ de_mirage \ tarp_a.mdl
Iron wall – prop_dynamic_create \ props \ de_mirage \ wall_hole_b_cover_sheetmetal.mdl
Fan – prop_dynamic_create \ props \ de_inferno \ ceiling_fan_blade.mdl
Tree 1 – prop_dynamic_create \ props_foliage \ mall_tree_medium01.mdl
Tree 2 – prop_dynamic_create \ props \ de_inferno \ tree_large.mdl
Tree 3 – prop_dynamic_create \ props_foliage \ urban_streettree01_medium.mdl
Palm – prop_dynamic_create \ props_foliage \ tree_palm_dust01.mdl
TV – prop_physics_create \ props \ cs_office \ tv_plasma.mdl
Stone blocks 1 – prop_dynamic_create props / de_dust / stoneblock01a.mdl
Stone blocks 2 – prop_dynamic_create props / de_dust / stoneblocks48.mdl
Stone blocks 3 – prop_dynamic_create \ props \ de_aztec \ aztec_block.mdl
Danger sign – prop_dynamic_create \ props \ de_aztec \ aztec_danger_sign.mdl
Christmas tree – prop_dynamic_create \ props \ de_cbble \ pine_a \ pine_a.mdl
Metal crate – prop_dynamic_create \ props \ de_dust \ dust_metal_crate.mdl
Large wooden crate – prop_dynamic_create \ props \ de_nuke \ crate_extralarge.mdl
Fuel tank – prop_dynamic_create \ props \ de_nuke \ fuel_cask.mdl
Playground sign – prop_dynamic_create \ props \ de_overpass \ playground_entrance.mdl
Barrels – prop_dynamic_create \ props \ de_vertigo \ barrel_group_tintable_01.mdl
Concrete mixer – prop_dynamic_create \ props \ de_vertigo \ cementmixer.mdl

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How to issue a car in CS:GO

Chevrolet Impala – prop_physics_create \ props_vehicles \ cara_69sedan.mdl
Chevrolet – prop_physics_create \ props_vehicles \ cara_84sedan.mdl
Hatchback – prop_dynamic_create \ props \ de_nuke_nuke \ nulcompan \ h1 – prop_dynamic_create \ props \ de_nuke \ hr_nuke \ nuke_cars \ nuke_sedan01.mdl
Sedan1 – prop_dynamic_create \ props \ de_nuke \ hr_nuke \ nuke_cars \ nuke_sedan01.mdl
Sedan2 – prop_dynamic_create \ props \ de_nuke \ hr_nuke \ nuke_cars \ nuke_sedynamic_dean02.mdlate_creation mdl

Sedan3 – prop_dynamic_create /props/de_nuke/car_nuke_animation.mdl
Station wagon – prop_dynamic_create \ props \ de_nuke \ hr_nuke \ nuke_cars \ nuke_station_wagon01.mdl
Van – prop_dynamic_create \ props \ de_nuke \ hr_nuke \ nuke_cars \ nuke_station_wagon02.mdl

How to issue a case in CS:GO

Weapon Case 1 – prop_dynamic_create \ props / crates / csgo_drop_crate_armsdeal1.mdl
Weapon Case 2 – prop_dynamic_create \ props / crates / csgo_drop_crate_armsdeal2.mdl
Weapon Case 3 – prop_dynamic_create \ props / crates / csgo_drop_crate_armsdeal3.mdl
Vanguard – prop_dynamic_create \ props \ crates / csgo_drop_crate_vanguard.mdl
Clutch – prop_dynamic_create \ props \ crates / csgo_drop_crate_clutch.mdl
Hydra – prop_dynamic_create \ props \ crates / csgo_drop_crate_hydra.mdl
Spectrum – prop_dynamic_create \ props \ crates / csgo_drop_crate_spectrum.mdl
Spectrum2 – prop_dynamic_create \ props \ crates / csgo_drop_crate_spectrum2.mdl
Chroma – prop_dynamic_create \ props \ crates / csgo_drop_crate_chroma.mdl
Chroma2 – prop_dynamic_create \ props \ crates / csgo_drop_crate_chroma2.mdl
Chroma3 – prop_dynamic_create \ props \ crates / csgo_drop_crate_chroma3.mdl
Forbidden Zone – prop_dynamic_create \ props \ crates / csgo_drop_crate_dangerzone.mdl
Horizon – prop_dynamic_create \ props \ crates / csgo_drop_crate_horizon.mdl
Shadow – prop_dynamic_create \ props \ crates / csgo_drop_crate_shadow.mdl
Revolver – prop_dynamic_create \ props \ crates / csgo_drop_crate_revolver.mdl
Glove – prop_dynamic_create \ props \ crates / csgo_drop_crate_glove.md
Gamma – prop_dynamic_create \ props \ crates / csgo_drop_crate_gamma.mdl
Gamma2 – prop_dynamic_create \ props \ crates / csgo_drop_crate_gamma2.mdl
Wildfire – prop_dynamic_create \ props \ crates / csgo_drop_crate_wildfire.mdl
Breakout – prop_dynamic_create \ props \ crates / csgo_drop_crate_breakout.mdl
Huntsman – prop_dynamic_create \ props \ crates / csgo_drop_crate_huntsman.mdl
Phoenix – prop_dynamic_create \ props \ crates / csgo_drop_crate_phoenix.mdl
Winter offensive – prop_dynamic_create \ props \ crates / csgo_drop_crate_winteroffensive.mdl
Bravo – prop_dynamic_create \ props \ crates / csgo_drop_crate_bravo.mdl

How to issue collectible badges and trophies for tournaments in CS:GO

prop_dynamic_create \ inventory_items \ collectible_pin_hydra.mdl – Hydra icon
prop_dynamic_create \ inventory_items \ collectible_pin_tactics.mdl – Tactics icon
prop_dynamic_create \ inventory_items \ collectible_pin_victory.mdl – Victory icon
prop_dynamic_create \ inventory_items \ collectible_pin_guardian.mdl – Defender icon
prop_dynamic_create \ inventory_items \ collectible_pin_guardianelite.mdl – Master Guardian icon
prop_dynamic_create \ inventory_items \ collectible_pin_bravo.mdl – Bravo icon
prop_dynamic_create \ inventory_items \ collectible_pin_Bloodhound.mdl – Bloodhound icon
prop_dynamic_create \ inventory_items \ collectible_pin_Chroma.mdl – chromа icon
prop_dynamic_create \ inventory_items \ collectible_pin_Wildfire.mdl – Wildfire icon
prop_dynamic_create \ inventory_items \ collectible_pin_howl.mdl – Howl icon
prop_dynamic_create \ inventory_items \ collectible_pin_dust2.mdl – Dust 2 icon
prop_dynamic_create \ inventory_items \ collectible_pin_inferno.mdl – Inferno icon
prop_dynamic_create \ inventory_items \ collectible_pin_italy.mdl – Italy icon
prop_dynamic_create \ inventory_items \ collectible_pin_militia.mdl – Militia icon
prop_dynamic_create \ inventory_items \ collectible_pin_baggage.mdl – Baggage icon
prop_dynamic_create \ inventory_items \ collectible_pin_office.mdl – Office icon
prop_dynamic_create \ inventory_items \ collectible_pin_overpass.mdl – Overpass icon
prop_dynamic_create \ inventory_items \ collectible_pin_canals.mdl – Canals icon
prop_dynamic_create \ inventory_items \ collectible_pin_cobblestone.mdl – Coblestone icon
prop_dynamic_create \ inventory_items \ collectible_pin_cache.mdl – Cache icon
prop_dynamic_create \ inventory_items \ collectible_pin_mirage.mdl – Mirage icon
prop_dynamic_create \ inventory_items \ collectible_pin_nuke.mdl – Nuke icon
prop_dynamic_create \ inventory_items \ collectible_pin_train.mdl – Train icon
prop_dynamic_create \ inventory_items \ cologne_prediction_gold.mdl – Prediction of Cologne teams
prop_dynamic_create \ inventory_items \ cologne_trophy_champion.mdl – Cologne champion
prop_dynamic_create \ inventory_items \ cologne_trophy_finalist.mdl – Cologne finalist
prop_dynamic_create \ inventory_items \ dhw_2014_champion.mdl – dreamhack winter champion
prop_dynamic_create \ inventory_items \ dhw_2014_finalist.mdl – dreamhack winter finalist
prop_dynamic_create \ inventory_items \ dhw_2014_pickem_gold.mdl – dreamhack winter forecast
prop_dynamic_create \ inventory_items \ dreamhack_trophy_champion.mdl – dreamhack champion
prop_dynamic_create \ inventory_items \ dreamhack_trophy_finalist.mdl – dreamhack finalist
prop_dynamic_create \ inventory_items \ katowice2015_trophy_champion.mdl – Katowice 15th champion
prop_dynamic_create \ inventory_items \ katowice2015_trophy_finalist.mdl – Katowice 15 finalist
prop_dynamic_create \ inventory_items \ kat_2015_pickem_gold.mdl – Katowice 2015 predictions
prop_dynamic_create \ inventory_items \ katowice_trophy_champion.mdl – Katowice 14th champion
prop_dynamic_create \ inventory_items \ katowice_trophy_finalist.mdl – Katowice 14 finalist
prop_dynamic_create \ inventory_items \ cologne_trophy_champion.mdl —ESL Trophy
prop_dynamic_create \ inventory_items \ 5_year_coin.mdl – 5 year veteran coin
prop_dynamic_create \ inventory_items \ 10_year_coin.mdl – 10 year veteran coin
prop_dynamic_create \ inventory_items \ bravo_gold_01.mdl – Operation Bravo gold coin
prop_dynamic_create \ inventory_items \ bravo_silver_01.mdl – Operation Bravo Silver Coin
prop_dynamic_create \ inventory_items \ bravo_bronze_01.mdl – Bravo Bronze Coin
prop_dynamic_create \ inventory_items \ breakout_gold_01.mdl – Operation Breakout gold coin
prop_dynamic_create \ inventory_items \ breakout_silver_01.mdl – Silver Coin Operation Breakout
prop_dynamic_create \ inventory_items \ breakout_bronze_01.mdl – Bronze Coin Operation Breakout
prop_dynamic_create \ inventory_items \ payback_gold_01.mdl – Payback operation gold coin
prop_dynamic_create \ inventory_items \ payback_silver_01.mdl – Silver Coin Operation Payback
prop_dynamic_create \ inventory_items \ payback_bronze_01.mdl – Bronze coin operation Payback
prop_dynamic_create \ inventory_items \ phoenix_gold_01.mdl – Operation Phoenix gold coin
prop_dynamic_create \ inventory_items \ phoenix_silver_01.mdl – Operation Phoenix silver coin
prop_dynamic_create \ inventory_items \ phoenix_bronze_01.mdl – Operation Phoenix bronze coin
prop_dynamic_create \ inventory_items \ vanguard_gold.mdl – Operation Vanguard gold coin
prop_dynamic_create \ inventory_items \ vanguard_silver.mdl – Operation Vanguard Silver Coin
prop_dynamic_create \ inventory_items \ vanguard_bronze.mdl – Operation Vanguard Bronze Coin

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How to enable animation in CS:GO

Hostage – prop_dynamic_create /hostage/hostage.mdl
Animations:
Sitting – ent_fire! Picker SetAnimation “idle”
Worth – ent_fire! Picker SetAnimation “Walk”
Helicopter – prop_dynamic_create /props_vehicles/helicopter_rescue.mdl
Animations:
Blades spin slowly – ent_fire! Picker SetAnimation “2start”
Blades spinning fast – ent_fire! Picker SetAnimation “3ready”
Takes off and takes off – ent_fire! Picker SetAnimation “4lift”
Arrives – ent_fire! Picker SetAnimation “helicopter_coop_hostagepickup_flyin”
Machine – prop_dynamic_create /props/de_nuke/car_nuke_animation.mdl
Animations:
The car is moving – ent_fire! Picker SetAnimation “run”
Cage door – prop_dynamic_create /props_mill/elevator01_cagedoor02.mdl
Animations:
Open – ent_fire! Picker SetAnimation “open”
Close – ent_fire! Picker SetAnimation “close”
Boat – prop_dynamic_create /props_vehicles/boat_fishing02.mdl
Animations:
Arrives – ent_fire! Picker SetAnimation “outro_arrive”
Floats away – ent_fire! Picker SetAnimation “outro_leave”

How to spawn a chicken in CS:GO

chicken – ent_create chicken
flash drive – ent_create flashbang_projectile
hostage – ent_create hostage_entity
drone – ent_create drone
Money – ent_create item_cash
snowball mountain – ent_create ent_snowball_pile
turret – ent_create dronegun
money safe – ent_create func_survival_c4_target
training bomb – ent_create planted_c4_training
plant a training bomb – ent_fire planted_c4_training ActivateSetTimerLength 10
planted training bomb – ent_create planted_c4_training; ent_fire planted_c4_training ActivateSetTimerLength 10
explosion – ent_create env_explosion; ent_fire env_explosion Explode
sparks – ent_create env_spark; ent_fire env_spark StartSpark
fire – ent_create env_fire; ent_fire env_fire StartFire
splash of water – ent_create env_splash; ent_fire env_splash Splash

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How to issue weapons in CS:GO

Rifles
AK47 – give weapon_ak47
AUG – give weapon_aug
SCAR-20 – give weapon_scar20
G3SG1 – give weapon_g3sg1
M4A1 – give weapon_m4a1
M4A1-S – give weapon_m4a1_silencer
Galil AR – give weapon_galilar
SG 553 – give weapon_sg556
AWP – give weapon_awp
Famas – give weapon_famas
SSG08 – give weapon_ssg08

Submachine gun
P90 – give weapon_p90
MP9 – give weapon_mp9
MP7 – give weapon_mp7
UMP-45 – give weapon_ump45
PP-19 Bizon – give weapon_bizon
Mac-10 – give weapon_mac10
MP5-SD – give weapon_mp5sd

Pistols
USP-S – give weapon_usp_silencer
P2000 – give weapon_hkp2000
Tec-9 – give weapon_tec9
Desert Eagle – give weapon_deagle
Five-SeveN – give weapon_fiveseven
Dual Berettas – give weapon_elite
P250 – give weapon_p250
CZ75-Auto – give weapon_cz75a
Glock-18 – give weapon_glock
Revolver R8 – give weapon_revolver

Heavy
XM1014 – give weapon_xm1014
Nova – give weapon_nova
Sawed-Off – give weapon_sawedoff –
MAG-7 – give weapon_ mag7
Negev – give weapon_negev
M249 – give weapon_m249

Knives
Classic knife – give weapon_knife_css
Ghost Knife – give weapon_knife_ghost
Bayonet knife – give weapon_bayonet
Flip knife – give weapon_knife_flip
Hook Blade Knife – give weapon_knife_gut
Karambit – give weapon_knife_karambit
M9 Bayonet – give weapon_knife_m9_bayonet
Hunting knife – give weapon_knife_tactical
Butterfly – give weapon_knife_butterfly
Jabs – give weapon_knife_push
Falchion – give weapon_knife_falchion
Golden Knife – give weapon_knifegg
Bowie – give weapon_knife_survival_bowie
Bearish – give weapon_knife_ursus
Navaja – give weapon_knife_gypsy_jackknife
Stiletto – give weapon_knife_stiletto
Claw – give weapon_knife_widowmaker
Jabs – give weapon_knife_push
* After issuing the knife, write to the console – ent_fire weapon_knife addoutput “classname weapon_knifegg”
** In order to drop the knife, write to the console – mp_drop_knife_enable 1

Grenades
Smoke grenade – give weapon_smokegrenade
Flashbang Grenade – give weapon_flashbang
Frag Grenade – give weapon_hegrenade
Incendiary grenade – give weapon_incgrenade
Molotov cocktail – give weapon_molotov
Mock grenade – give weapon_decoy
Tactical grenade – give weapon_tagrenade
Syringe – give weapon_healthshot

Equipment
Push Mine – give weapon_bumpmine
Exojump – exojump
Tablet – give weapon_tablet
Breach charge – give weapon_breachcharge
Minesweeper set – give item_defuser
Hostage Rescue Kit – give item_cutters
Zeus x27 – give weapon_taser
Explosives C4 – give weapon_c4
Operation Hydra Tokens – give item_dogtags
Night vision goggles – give item_nvgs; nightvision
Money – ent_create item_cash
Shield – give weapon_shield
Bulletproof vest – give item_kevlar
Body armor and helmet – give item_assaultsuit
Heavy Armor – give item_heavyassaultsuit
***** Enable use of Heavy Armor – mp_weapons_allow_heavyassaultsuit 1

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