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How to give out items in CS:GO – Spawn a car, chicken, etc.

How to give out items in CS:GO Guides

Most players are unaware of the possibility of spawning almost any item from the CS:GO game. A console command is entered and the necessary item appears in the place of your crosshair. So in the picture above you can see that a car, a flag, a case and an ATM appeared on the Special Force's spawn on the Mirage map. In this guide you will learn how to give out any item in CS:GO.

How to delete an item in CS:GO

To remove an item, aim at it and enter Impulse 203 in the console command.

Issuing various items.

ATM - prop_dynamic_create \ props_unique \ atm01.mdl
Table - prop_dynamic_create \ props \ cs_italy \ it_mkt_table2.mdl
Ax - prop_physics_create \ props \ cs_militia \ axe.mdl
Banana - prop_physics_create \ props \ cs_italy \ bananna_bunch.mdl
Food Crate - prop_dynamic_create \ props \ de_dust \ dust_food_crates_56.mdl
Wooden crate - prop_dynamic_create \ props \ props_crates \ wooden_crate_64x64.mdl
Flag - prop_dynamic_create \ props \ props_gameplay \ capture_flag.mdl
Box of papers - prop_dynamic_create \ props \ cs_office \ file_box.mdl
File box - prop_dynamic_create \ props \ cs_office \ file_cabinet1.mdl
File box2 - prop_dynamic_create \ props \ cs_office \ file_cabinet3.mdl
Microwave - prop_dynamic_create \ props \ cs_office \ microwave.mdl
Radio - prop_physics_create \ props \ cs_office \ radio.mdl
Radio2 - prop_physics_create \ props \ cs_office \ radio_p1.mdl
Vintage radio - prop_physics_create \ props \ de_inferno \\ hr_i \ inferno_vintage_radio \ inferno_vintage_radio.mdl
Shelving - prop_dynamic_create \ props \ cs_office \ shelves_metal.mdl
Shelving with boxes - prop_dynamic_create \ props \ cs_office \ shelves_metal1.mdl
Shelving with boxes2 - prop_dynamic_create \ props \ cs_office \ shelves_metal2.mdl
Soda machine - prop_dynamic_create \ props \ cs_office \ vending_machine.mdl
Box - prop_physics_create \ props \ cs_office \ cardboard_box01.mdl
Box2 - prop_physics_create \ props \ cs_office \ cardboard_box02.mdl
Sofa - prop_dynamic_create \ props \ cs_office \ sofa.mdl
Projector - prop_physics_create \ props \ cs_office \ projector.mdl
Office chair - prop_physics_create \ props \ cs_office \ chair_office.mdl
System unit - prop_physics_create \ props \ cs_office \ computer_caseb.mdl
Computer - prop_dynamic_create \ props \ cs_office \ computer.mdl
Monoblock - prop_physics_create \ agency / electrical / monitor01.mdl
Computer mouse - prop_physics_create \ props \ cs_office \ computer_mouse.mdl
Keyboard - prop_dynamic_create \ props \ cs_office \ computer_keyboard.mdl
Fire extinguisher - prop_dynamic_create \ props \ cs_office \ fire_extinguisher.mdl
Pendant lamp - prop_dynamic_create \ props \ cs_office \ light_shop.mdl
Wooden radio - prop_physics_create \ props \ cs_italy \ radio_wooden.mdl
Lamp 1 - prop_physics_create \ props_interiors \ lamp_floor.mdl
Lamp 2 - prop_physics_create \ props_interiors \ lamp_table02.mdl
Watermelon - prop_physics_create \ props_junk \ watermelon01.mdl
Money— prop_physics_create \ props \ cs_assault \ money.mdl
Mug - prop_physics_create \ props_junk \ garbage_coffeemug001a.mdl
Orange - prop_physics_create \ props \ cs_italy \ orange.mdl
Roll of paper - prop_physics_create \ props \ cs_office \ paper_towels.mdl
Phone - prop_physics_create \ props \ cs_office \ phone.mdl
Bird 1 - prop_dynamic_create \ pigeon.mdl
Bird 2 - prop_dynamic_create \ seagull.mdl
Pipe - prop_dynamic_create \ props_pipes \ concrete_pipe001b.mdl
Large flower pot - prop_physics_create \ props_foliage \ flower_barrel.mdl
Clock - prop_physics_create \ props \ de_inferno \ clock01.mdl
Goldfish - prop_dynamic_create \ props \ de_inferno \ goldfish.mdl
Hat - prop_dynamic_create \ player \ holiday \ santahat.mdl
Snowman head - prop_physics_create \ props \ cs_office \ snowman_face.mdl
Snowman - prop_dynamic_create \ props \ cs_office \ snowman_body.mdl
Soda - prop_physics_create \ props_junk \ popcan01a.mdl
Road sign - prop_dynamic_create \ props_signs \ sign_street_02.mdl
Clothes on a string - prop_dynamic_create \ props \ cs_italy \ clothesline.mdl
Chat icon - prop_dynamic_create \ extras \ info_speech.mdl
Toilet - prop_dynamic_create \ props \ cs_militia \ toilet.mdl
Trash can - prop_physics_create \ props_street \ trashbin01.mdl
Roller - prop_dynamic_create \ props \ cs_italy \ paint_roller.mdl
Broken board - prop_physics_create \ props \ de_inferno \ brokenboard.mdl
Wooden shutters - prop_dynamic_create \ props \ de_mirage \ shutter_window_l_breakable.mdl
Rag roof - prop_dynamic_create \ props \ de_mirage \ tarp_a.mdl
Iron wall - prop_dynamic_create \ props \ de_mirage \ wall_hole_b_cover_sheetmetal.mdl
Fan - prop_dynamic_create \ props \ de_inferno \ ceiling_fan_blade.mdl
Tree 1 - prop_dynamic_create \ props_foliage \ mall_tree_medium01.mdl
Tree 2 - prop_dynamic_create \ props \ de_inferno \ tree_large.mdl
Tree 3 - prop_dynamic_create \ props_foliage \ urban_streettree01_medium.mdl
Palm - prop_dynamic_create \ props_foliage \ tree_palm_dust01.mdl
TV - prop_physics_create \ props \ cs_office \ tv_plasma.mdl
Stone blocks 1 - prop_dynamic_create props / de_dust / stoneblock01a.mdl
Stone blocks 2 - prop_dynamic_create props / de_dust / stoneblocks48.mdl
Stone blocks 3 - prop_dynamic_create \ props \ de_aztec \ aztec_block.mdl
Danger sign - prop_dynamic_create \ props \ de_aztec \ aztec_danger_sign.mdl
Christmas tree - prop_dynamic_create \ props \ de_cbble \ pine_a \ pine_a.mdl
Metal crate - prop_dynamic_create \ props \ de_dust \ dust_metal_crate.mdl
Large wooden crate - prop_dynamic_create \ props \ de_nuke \ crate_extralarge.mdl
Fuel tank - prop_dynamic_create \ props \ de_nuke \ fuel_cask.mdl
Playground sign - prop_dynamic_create \ props \ de_overpass \ playground_entrance.mdl
Barrels - prop_dynamic_create \ props \ de_vertigo \ barrel_group_tintable_01.mdl
Concrete mixer - prop_dynamic_create \ props \ de_vertigo \ cementmixer.mdl

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How to issue a car in CS:GO

Chevrolet Impala - prop_physics_create \ props_vehicles \ cara_69sedan.mdl
Chevrolet - prop_physics_create \ props_vehicles \ cara_84sedan.mdl
Hatchback - prop_dynamic_create \ props \ de_nuke_nuke \ nulcompan \ h1 - prop_dynamic_create \ props \ de_nuke \ hr_nuke \ nuke_cars \ nuke_sedan01.mdl
Sedan1 - prop_dynamic_create \ props \ de_nuke \ hr_nuke \ nuke_cars \ nuke_sedan01.mdl
Sedan2 - prop_dynamic_create \ props \ de_nuke \ hr_nuke \ nuke_cars \ nuke_sedynamic_dean02.mdlate_creation mdl

Sedan3 - prop_dynamic_create /props/de_nuke/car_nuke_animation.mdl
Station wagon - prop_dynamic_create \ props \ de_nuke \ hr_nuke \ nuke_cars \ nuke_station_wagon01.mdl
Van - prop_dynamic_create \ props \ de_nuke \ hr_nuke \ nuke_cars \ nuke_station_wagon02.mdl

How to issue a case in CS:GO

Weapon Case 1 - prop_dynamic_create \ props / crates / csgo_drop_crate_armsdeal1.mdl
Weapon Case 2 - prop_dynamic_create \ props / crates / csgo_drop_crate_armsdeal2.mdl
Weapon Case 3 - prop_dynamic_create \ props / crates / csgo_drop_crate_armsdeal3.mdl
Vanguard - prop_dynamic_create \ props \ crates / csgo_drop_crate_vanguard.mdl
Clutch - prop_dynamic_create \ props \ crates / csgo_drop_crate_clutch.mdl
Hydra - prop_dynamic_create \ props \ crates / csgo_drop_crate_hydra.mdl
Spectrum - prop_dynamic_create \ props \ crates / csgo_drop_crate_spectrum.mdl
Spectrum2 - prop_dynamic_create \ props \ crates / csgo_drop_crate_spectrum2.mdl
Chroma - prop_dynamic_create \ props \ crates / csgo_drop_crate_chroma.mdl
Chroma2 - prop_dynamic_create \ props \ crates / csgo_drop_crate_chroma2.mdl
Chroma3 - prop_dynamic_create \ props \ crates / csgo_drop_crate_chroma3.mdl
Forbidden Zone - prop_dynamic_create \ props \ crates / csgo_drop_crate_dangerzone.mdl
Horizon - prop_dynamic_create \ props \ crates / csgo_drop_crate_horizon.mdl
Shadow - prop_dynamic_create \ props \ crates / csgo_drop_crate_shadow.mdl
Revolver - prop_dynamic_create \ props \ crates / csgo_drop_crate_revolver.mdl
Glove - prop_dynamic_create \ props \ crates / csgo_drop_crate_glove.md
Gamma - prop_dynamic_create \ props \ crates / csgo_drop_crate_gamma.mdl
Gamma2 - prop_dynamic_create \ props \ crates / csgo_drop_crate_gamma2.mdl
Wildfire - prop_dynamic_create \ props \ crates / csgo_drop_crate_wildfire.mdl
Breakout - prop_dynamic_create \ props \ crates / csgo_drop_crate_breakout.mdl
Huntsman - prop_dynamic_create \ props \ crates / csgo_drop_crate_huntsman.mdl
Phoenix - prop_dynamic_create \ props \ crates / csgo_drop_crate_phoenix.mdl
Winter offensive - prop_dynamic_create \ props \ crates / csgo_drop_crate_winteroffensive.mdl
Bravo - prop_dynamic_create \ props \ crates / csgo_drop_crate_bravo.mdl

How to issue collectible badges and trophies for tournaments in CS:GO

prop_dynamic_create \ inventory_items \ collectible_pin_hydra.mdl - Hydra icon
prop_dynamic_create \ inventory_items \ collectible_pin_tactics.mdl - Tactics icon
prop_dynamic_create \ inventory_items \ collectible_pin_victory.mdl - Victory icon
prop_dynamic_create \ inventory_items \ collectible_pin_guardian.mdl - Defender icon
prop_dynamic_create \ inventory_items \ collectible_pin_guardianelite.mdl - Master Guardian icon
prop_dynamic_create \ inventory_items \ collectible_pin_bravo.mdl - Bravo icon
prop_dynamic_create \ inventory_items \ collectible_pin_Bloodhound.mdl - Bloodhound icon
prop_dynamic_create \ inventory_items \ collectible_pin_Chroma.mdl - chromа icon
prop_dynamic_create \ inventory_items \ collectible_pin_Wildfire.mdl - Wildfire icon
prop_dynamic_create \ inventory_items \ collectible_pin_howl.mdl - Howl icon
prop_dynamic_create \ inventory_items \ collectible_pin_dust2.mdl - Dust 2 icon
prop_dynamic_create \ inventory_items \ collectible_pin_inferno.mdl - Inferno icon
prop_dynamic_create \ inventory_items \ collectible_pin_italy.mdl - Italy icon
prop_dynamic_create \ inventory_items \ collectible_pin_militia.mdl - Militia icon
prop_dynamic_create \ inventory_items \ collectible_pin_baggage.mdl - Baggage icon
prop_dynamic_create \ inventory_items \ collectible_pin_office.mdl - Office icon
prop_dynamic_create \ inventory_items \ collectible_pin_overpass.mdl - Overpass icon
prop_dynamic_create \ inventory_items \ collectible_pin_canals.mdl - Canals icon
prop_dynamic_create \ inventory_items \ collectible_pin_cobblestone.mdl - Coblestone icon
prop_dynamic_create \ inventory_items \ collectible_pin_cache.mdl - Cache icon
prop_dynamic_create \ inventory_items \ collectible_pin_mirage.mdl - Mirage icon
prop_dynamic_create \ inventory_items \ collectible_pin_nuke.mdl - Nuke icon
prop_dynamic_create \ inventory_items \ collectible_pin_train.mdl - Train icon
prop_dynamic_create \ inventory_items \ cologne_prediction_gold.mdl - Prediction of Cologne teams
prop_dynamic_create \ inventory_items \ cologne_trophy_champion.mdl - Cologne champion
prop_dynamic_create \ inventory_items \ cologne_trophy_finalist.mdl - Cologne finalist
prop_dynamic_create \ inventory_items \ dhw_2014_champion.mdl - dreamhack winter champion
prop_dynamic_create \ inventory_items \ dhw_2014_finalist.mdl - dreamhack winter finalist
prop_dynamic_create \ inventory_items \ dhw_2014_pickem_gold.mdl - dreamhack winter forecast
prop_dynamic_create \ inventory_items \ dreamhack_trophy_champion.mdl - dreamhack champion
prop_dynamic_create \ inventory_items \ dreamhack_trophy_finalist.mdl - dreamhack finalist
prop_dynamic_create \ inventory_items \ katowice2015_trophy_champion.mdl - Katowice 15th champion
prop_dynamic_create \ inventory_items \ katowice2015_trophy_finalist.mdl - Katowice 15 finalist
prop_dynamic_create \ inventory_items \ kat_2015_pickem_gold.mdl - Katowice 2015 predictions
prop_dynamic_create \ inventory_items \ katowice_trophy_champion.mdl - Katowice 14th champion
prop_dynamic_create \ inventory_items \ katowice_trophy_finalist.mdl - Katowice 14 finalist
prop_dynamic_create \ inventory_items \ cologne_trophy_champion.mdl —ESL Trophy
prop_dynamic_create \ inventory_items \ 5_year_coin.mdl - 5 year veteran coin
prop_dynamic_create \ inventory_items \ 10_year_coin.mdl - 10 year veteran coin
prop_dynamic_create \ inventory_items \ bravo_gold_01.mdl - Operation Bravo gold coin
prop_dynamic_create \ inventory_items \ bravo_silver_01.mdl - Operation Bravo Silver Coin
prop_dynamic_create \ inventory_items \ bravo_bronze_01.mdl - Bravo Bronze Coin
prop_dynamic_create \ inventory_items \ breakout_gold_01.mdl - Operation Breakout gold coin
prop_dynamic_create \ inventory_items \ breakout_silver_01.mdl - Silver Coin Operation Breakout
prop_dynamic_create \ inventory_items \ breakout_bronze_01.mdl - Bronze Coin Operation Breakout
prop_dynamic_create \ inventory_items \ payback_gold_01.mdl - Payback operation gold coin
prop_dynamic_create \ inventory_items \ payback_silver_01.mdl - Silver Coin Operation Payback
prop_dynamic_create \ inventory_items \ payback_bronze_01.mdl - Bronze coin operation Payback
prop_dynamic_create \ inventory_items \ phoenix_gold_01.mdl - Operation Phoenix gold coin
prop_dynamic_create \ inventory_items \ phoenix_silver_01.mdl - Operation Phoenix silver coin
prop_dynamic_create \ inventory_items \ phoenix_bronze_01.mdl - Operation Phoenix bronze coin
prop_dynamic_create \ inventory_items \ vanguard_gold.mdl - Operation Vanguard gold coin
prop_dynamic_create \ inventory_items \ vanguard_silver.mdl - Operation Vanguard Silver Coin
prop_dynamic_create \ inventory_items \ vanguard_bronze.mdl - Operation Vanguard Bronze Coin

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How to enable animation in CS:GO

Hostage - prop_dynamic_create /hostage/hostage.mdl
Animations:
Sitting - ent_fire! Picker SetAnimation "idle"
Worth - ent_fire! Picker SetAnimation "Walk"
Helicopter - prop_dynamic_create /props_vehicles/helicopter_rescue.mdl
Animations:
Blades spin slowly - ent_fire! Picker SetAnimation "2start"
Blades spinning fast - ent_fire! Picker SetAnimation "3ready"
Takes off and takes off - ent_fire! Picker SetAnimation "4lift"
Arrives - ent_fire! Picker SetAnimation "helicopter_coop_hostagepickup_flyin"
Machine - prop_dynamic_create /props/de_nuke/car_nuke_animation.mdl
Animations:
The car is moving - ent_fire! Picker SetAnimation "run"
Cage door - prop_dynamic_create /props_mill/elevator01_cagedoor02.mdl
Animations:
Open - ent_fire! Picker SetAnimation "open"
Close - ent_fire! Picker SetAnimation "close"
Boat - prop_dynamic_create /props_vehicles/boat_fishing02.mdl
Animations:
Arrives - ent_fire! Picker SetAnimation "outro_arrive"
Floats away - ent_fire! Picker SetAnimation "outro_leave"

How to spawn a chicken in CS:GO

chicken - ent_create chicken
flash drive - ent_create flashbang_projectile
hostage - ent_create hostage_entity
drone - ent_create drone
Money - ent_create item_cash
snowball mountain - ent_create ent_snowball_pile
turret - ent_create dronegun
money safe - ent_create func_survival_c4_target
training bomb - ent_create planted_c4_training
plant a training bomb - ent_fire planted_c4_training ActivateSetTimerLength 10
planted training bomb - ent_create planted_c4_training; ent_fire planted_c4_training ActivateSetTimerLength 10
explosion - ent_create env_explosion; ent_fire env_explosion Explode
sparks - ent_create env_spark; ent_fire env_spark StartSpark
fire - ent_create env_fire; ent_fire env_fire StartFire
splash of water - ent_create env_splash; ent_fire env_splash Splash

How to issue weapons in CS:GO

Rifles
AK47 - give weapon_ak47
AUG - give weapon_aug
SCAR-20 - give weapon_scar20
G3SG1 - give weapon_g3sg1
M4A1 - give weapon_m4a1
M4A1-S - give weapon_m4a1_silencer
Galil AR - give weapon_galilar
SG 553 - give weapon_sg556
AWP - give weapon_awp
Famas - give weapon_famas
SSG08 - give weapon_ssg08

Submachine gun
P90 - give weapon_p90
MP9 - give weapon_mp9
MP7 - give weapon_mp7
UMP-45 - give weapon_ump45
PP-19 Bizon - give weapon_bizon
Mac-10 - give weapon_mac10
MP5-SD - give weapon_mp5sd

Pistols
USP-S - give weapon_usp_silencer
P2000 - give weapon_hkp2000
Tec-9 - give weapon_tec9
Desert Eagle - give weapon_deagle
Five-SeveN - give weapon_fiveseven
Dual Berettas - give weapon_elite
P250 - give weapon_p250
CZ75-Auto - give weapon_cz75a
Glock-18 - give weapon_glock
Revolver R8 - give weapon_revolver

Heavy
XM1014 - give weapon_xm1014
Nova - give weapon_nova
Sawed-Off - give weapon_sawedoff -
MAG-7 - give weapon_ mag7
Negev - give weapon_negev
M249 - give weapon_m249

Knives
Classic knife - give weapon_knife_css
Ghost Knife - give weapon_knife_ghost
Bayonet knife - give weapon_bayonet
Flip knife - give weapon_knife_flip
Hook Blade Knife - give weapon_knife_gut
Karambit - give weapon_knife_karambit
M9 Bayonet - give weapon_knife_m9_bayonet
Hunting knife - give weapon_knife_tactical
Butterfly - give weapon_knife_butterfly
Jabs - give weapon_knife_push
Falchion - give weapon_knife_falchion
Golden Knife - give weapon_knifegg
Bowie - give weapon_knife_survival_bowie
Bearish - give weapon_knife_ursus
Navaja - give weapon_knife_gypsy_jackknife
Stiletto - give weapon_knife_stiletto
Claw - give weapon_knife_widowmaker
Jabs - give weapon_knife_push
* After issuing the knife, write to the console - ent_fire weapon_knife addoutput "classname weapon_knifegg"
** In order to drop the knife, write to the console - mp_drop_knife_enable 1

Grenades
Smoke grenade - give weapon_smokegrenade
Flashbang Grenade - give weapon_flashbang
Frag Grenade - give weapon_hegrenade
Incendiary grenade - give weapon_incgrenade
Molotov cocktail - give weapon_molotov
Mock grenade - give weapon_decoy
Tactical grenade - give weapon_tagrenade
Syringe - give weapon_healthshot

Equipment
Push Mine - give weapon_bumpmine
Exojump - exojump
Tablet - give weapon_tablet
Breach charge - give weapon_breachcharge
Minesweeper set - give item_defuser
Hostage Rescue Kit - give item_cutters
Zeus x27 - give weapon_taser
Explosives C4 - give weapon_c4
Operation Hydra Tokens - give item_dogtags
Night vision goggles - give item_nvgs; nightvision
Money - ent_create item_cash
Shield - give weapon_shield
Bulletproof vest - give item_kevlar
Body armor and helmet - give item_assaultsuit
Heavy Armor - give item_heavyassaultsuit
***** Enable use of Heavy Armor - mp_weapons_allow_heavyassaultsuit 1

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